A downloadable game

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A wondrous land created by chill goddesses, the  RGB Trinity. It's a place of green fields, serene forests, and rolling oceans. Populated by cute rabbits, goblins, and moth people.

However, from time to time, Ethereal Net trolls send monsters and calamities to the land, requiring brave heroes to rise up and vanquish the evil before it leads the world to ruin!

Orboboros is a TTRPG that uses its own version of Hit Point Press' Shift RPG. The full rules for the game are included, but I suggest also checking out their core book, which is awesome and has lots more Shift stuff.

This game is completely written; I just need to make some final tweaks and add  art.

All writing and art is done by me; no AI is involved whatsoever.


“This work was created using Hit Point Press’ SHIFT Open License v1.0, © copyright 2026 Hit Point Press inc. SHIFT Roleplaying Game is © copyright 2026 Hit Point Press inc. You can find out more and support SHIFT at rpgshift.com. Orboboros is an independent production by Chris Challice at Clover Mouse Games.

Purchase

Buy Now$3.00 CAD or more

In order to download this game you must purchase it at or above the minimum price of $3 CAD. You will get access to the following files:

Orboboros.pdf 2 MB
Character Sheet.pdf 462 kB

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(-1)

I play a lot with religions in my settings: https://clovermouse.itch.io/as-above-so-below. Orboboros came out of a desire to buck tradition. I asked myself ‘What if the gods, rather than being imposing, sanctimonious, and jealous, were just… kind of chill?” That’s where the RGB Trinity comes from.

The world of Orboboros is based on old-school adventure games, so it makes sense that the goddess of its creation is Red, Green, and Blue, the OG pixels. It’s just that these pixels are also goblins, and divine college students whose first project was this world they created.

Red, Green, and Blue love Orboboros to pieces. The metaphysical engine (they designed) that holds its existence is placed safely in a spare room in their rented house. They love their little Rabblin guys. They love the newcomer Goblins, Mothmofs, and others as well. They take pleasure in helping them out and watching them grow.

The Trinity directly intervenes from time to time. Red has stopped earthquakes, Blue has stopped hurricanes, Green has soothed grieving crowds with calming dreams.

However, they’re neither omnipotent nor omniscient. While they’d love to banish pain, death, and all bad things from their world, they can’t. There are certain structures of the cosmos that they cannot change, no matter how much they want to. Accidents and evils do happen in their world. If an Ethereal Net Troll sends a monster who becomes a warlord, the Goddesses might not notice until he’s caused a lot of harm (1 day for them is like 10 years on Orboboros). They also have lives outside of their world; sometimes they’re not present, but they try their best to be available as much as possible.

The Goddesses ask the people on their world to simply be kind; beyond that, they try not to interfere. They want to see what the people build, not build it for them. They do their best to exemplify kindness and hope the denizens of their world emulate it. When people go bad and harm others, they don’t punish (they don’t send anyone to any hell) but are saddened at their little dude/dudette’s choices. They will inform heroes and let them manage these sorts of affairs. If other gods threaten their charges, however, the Goddesses will gleefully roflstomp them.

The RGB Triny don’t request, nor need worship. Of course, they like praise. They’d be heartbroken if their people hated them. However, even if all the people on their world turned their backs on the Goddess, they would still help, at least until they could figure out a way for Oborboros to function safely without them.

These three aren’t perfect, but their hearts are in the right place. Their kindness is at the center of their world, and makes it a place worth protecting.

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Starting Orboboros off at a game jam and no art price of $3 CAD!

After I add art and after the game jam, the price will go up to $10 CAD. Of course, those who bought the no art version, will be able to access a PDF with the art at no extra cost, when it is done.